Stage 5 · Normal
Cappella Magna
Conceited were they that ruled from so high yet stooped so low. This nexus of debased purity is the perfect place to find a vampire. Probably. The clock runs to 30:00, and 40 enemies are already on screen when you land.
Hidden here
Coffin
Zi'Assunta BelpaeseBuried a long walk from where the run pushes you. Bring Move Speed and go looking early.
Relic
Great GospelNormal, Hyper and Inverse
Hyper, in the game’s own words: 50% Gold bonus. 10% Luck bonus
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | ×1.4 | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.4 | +0.6 | — |
| Your speed | ×1.4 | +0.6 | — |
| Projectile speed | — | +0.15 | — |
| Luck | — | +10% | +20% |
| Per minute survived | — | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper stays locked until you meet this map's requirement. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 250 on this map. Every named spawn links to its Bestiary entry.
- —20 alive+1 unindexed
- 1:0030 alive+2 unindexedEvolution chest
- 2:0040 alive+2 unindexed
- 3:0040 alive+4 unindexedEvolution chest · 3% for five
- 4:0025 alive+3 unindexed
- 5:0010 alive+3 unindexedEvolution chest · 3% for five
- 6:0030 alive+2 unindexed
- 7:0060 alive
- 8:0050 alive+4 unindexed
- 9:0030 alive
- 10:0020 alive
- 11:00100 alive+2 unindexedArcana chest
- 12:0020 alive
- 13:00200 alive
- 14:00150 aliveArchon Rame+1 unindexed
- 15:0050 alive
- 16:0080 aliveDemon Beast+1 unindexed
- 17:0040 alive
- 18:0090 alive
- 19:0080 aliveDemon Beast+1 unindexed
- 20:00100 alive
- 21:00200 aliveStage KillerArcana chest
- 22:00200 alive
- 23:00200 alive
- 24:00200 aliveFallen Throne+1 unindexed
- 25:00100 alive
- 26:00250 alive+1 unindexed
- 27:00150 alive
- 28:0010 alive+4 unindexed
- 29:0040 alive
- 30:00100 alive+2 unindexedTable loops
Bosses (0)
Enemies (14)
22 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


