When the great many-faced god of all things encountered the empty void, the void spoke thus, “Canst thou provide substance? Canst thou provide form?” And the many-faced god answered thus, “As a tonic for thy formless sorrow, I shall create a beginning of things. An embryonic gift, thinly shelled in the atomic matter of a new universe, and containing a concentration of reality.” In modern english: “Can I offer you a cosmic egg in this trying time?”
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Walks through walls. Terrain does not stop it.
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
- Cannot be pushed. Published knockback is zero.
Resists
The game publishes a magnitude for each of these and never says what the scale is, so treat them as effects that land badly rather than as percentages.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going.



Astral Stair