Even as infant demons, these gore-craving boors would graffiti the word "BLOOD" on the walls of the underworld and carve it into their satanic schooldesks. Among the most irritating of all hellspawn, they constantly chant about their abounding bloodlust, loudly proclaiming that they just cannot get enough of that vital red stuff. Frequently on the forefront of any infernal invasion force wherever reality intermingles with their evil nether-realm, these demons are always sent to the frontline, mostly because everyone just wants them to go away.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going. The engine ships 7 versions of this creature at different scaling; the Bestiary indexes this one.



Room 1665