Boss · Overgrowth
Kin Priest
Base HP
190
Ascension 8+ HP
199
Encounters
- The KinBoss
Moves (4)
Orb of Frailty
- Attack8A9: 9
- Debuff
- Frail 1You
Orb of Weakness
- Attack8A9: 9
- Debuff
- Weak 1You
Soul Beam
- Attack3 × 3A9: 3
Dark Ritual
- Buff
- Strength 2SelfA9: 3
Aeonglass tops the climb at 512 HP, and 535 on Ascension 8.
Data from build 23811903, updated
Every enemy in Slay the Spire 2 shows its next turn as an intent icon, and most cycle through a short list of two to four moves. Learn the list and you know which turn to block and which turn to go all in. Damage below is the base number, before Strength, Weak, or Vulnerable get involved, and multi-hit attacks read as damage times hits. The spread is wide. 58 of the 70 Normal enemies top out under 100 HP, while Queen opens at 400 and Knowledge Demon at 379. Moves tagged Hidden are left out of the in-game Bestiary entirely.
Ascension 8 raises monster HP, mostly by around 6%. Ascension 9 is the one you feel. 201 of the 212 attack intents get a damage bump there, usually one or two points per hit, which adds up fast on multi-hit moves. Mecha Knight’s Heavy Cleave goes from 35 to 40. Status-card moves scale as well: Aeonglass starts shuffling two Wither into your discard pile instead of one.
Your first act is either Overgrowth or Underdocks, then Hive, then Glory. Monsters belong to one act apart from Cubex Construct and Punch Construct, which turn up in two. Elites (17) and Bosses (15) are the fights to plan a deck around. Nine monsters only arrive as summons, including the four bots Fabricator builds mid-fight. The six Event monsters sit outside the acts entirely.
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Boss · Overgrowth
Base HP
190
Ascension 8+ HP
199