Stage 2 · Normal
Inlaid Library
The Futile Scribe was cursed to know all and understand nothing. His endless library may gift us insight… or damnation. A mask of stone whispers endlessly within. The clock runs to 30:00, and 50 enemies are already on screen when you land.
Hidden here
Coffin
Giovanna GranaBuried a long walk from where the run pushes you. Bring Move Speed and go looking early.
Relic
Grim GrimoireNormal, Hyper and Inverse
Hyper, in the game’s own words: 50% Gold bonus. 10% Luck bonus
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | — | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.25 | +0.65 | — |
| Your speed | ×1.25 | +0.65 | — |
| Projectile speed | — | +0.15 | — |
| Luck | — | +10% | +20% |
| Per minute survived | — | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper stays locked until you meet this map's requirement. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 300 on this map. Every named spawn links to its Bestiary entry.
- —50 aliveDust ElementalShade bomb
- 1:0080 alive
- 2:00100 alive
- 3:0060 alive
- 4:00110 alive
- 5:00100 alive
- 6:0030 alive
- 7:0080 alive
- 8:0080 alive
- 9:00200 alive
- 10:00100 alive+2 unindexedShade bombEvolution chest · 3% for five
- 11:00120 alive
- 12:0080 alive+3 unindexedMedusa swarmMedusa wallEvolution chest · 1% for five
- 13:00120 alive
- 14:00300 alive
- 15:00100 alive+2 unindexedMedusa wallMedusa swarmEvolution chest · 3% for five
- 16:00100 alive
- 17:00200 alive
- 18:0060 alive
- 19:00120 aliveUndead Witch+1 unindexed
- 20:00100 alive
- 21:00100 aliveLionheadArcana chest
- 22:0080 alive
- 23:00120 alive
- 24:00300 alive
- 25:00300 alive
- 26:00100 alive
- 27:00300 alive
- 28:00250 alive
- 29:00250 alive+4 unindexedShade bomb
- 30:001 aliveThe ReaperTable loops
Bosses (4)
Enemies (9)
14 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


