Rough handling chips the price on every valuable you haul
Data from build 23363152, updated
Overview
Every valuable in R.E.P.O. is a fragile, physics-based prop you haul back to the extraction point for cash. Slam one into a wall, a monster, or a teammate’s shoulder and the payout falls with it, so treat every valuable like it’s made of glass, because most of them basically are. The full list runs to 3 valuables.
How Valuables Pay
Value Tiers
Value brackets run 12 deep, starting at $250 to $500 for the cheapest tier and topping out at $45,000 to $50,000 for the rarest pulls. The Banana Bow lands mid-pack, anywhere from $850 to $1,100 depending on the roll.
Level Themes
The prefix on a valuable’s name is a map marker: Arctic points to McJannek Station, Manor to Headman Manor, Museum to the Museum of Human Art, Wizard to Swiftbroom Academy. The only valuables no level spawns are the 0 orbs monsters drop when your crew kills them and the 3 surplus cash bags an extraction point leaves behind when you overshoot its quota. Check the Levels page for the full breakdown.