15 Guidebook pages and 14 Torn Pages, word for word
Data from build 24676019, updated
Overview
Scoutmaster Myres wrote the rules the whole troop climbs by, and Rule 0 is the one he makes sure you never forget: never abandon a friend in need. His Guidebook covers the basics, moving, climbing, stamina, injury, food and packing light, with a pen sketch for most rules. The Torn Pages scattered up the mountain continue his story after the crash, one bonus rule at a time, and the later ones only turn up once you've found enough of the earlier ones or reached the right biome.
Two Books
The Guidebook
Scoutmaster Myres’s own book: a title page, a preface, Rules 0 through 8 and a conclusion, 15 pages of text in all. Most rules come with a pen sketch and the controls they teach, and Rule 1 runs over three pages.
Torn Pages
Loose pages found on the mountain, each one a separate item. Opening one hands you a page you haven’t seen yet, and most have conditions first: earlier pages found, enough pages seen, or the right biome. Each Torn Page below lists its own.
See a gap in the trail, or a prickly thorn? Go ahead and JUMP over it!
Keep in mind that jumping while sprinting will tire you out quickly! Take a quick rest if you need to - you won't do anyone any favors by passing out on the mountain!