Greed incarnate, these baneful balls are the final fate of those that succumb to the ancient idiom “eyes bigger than belly”. Hoard roast chicken at your peril, lest the foul magics of Room 1665 transform you into an unholy optical orb, a mouthless being cursed with insatiable hunger. Unless you’re a cat - cats are immune to this, for whatever reason.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
- Cannot be pushed. Published knockback is zero.
Resists
The game publishes a magnitude for each of these and never says what the scale is, so treat them as effects that land badly rather than as percentages.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going.



Room 1665